Blue Prince for the Nintendo Switch 2
A game I’ve played for hours, but which keeps opening new rooms in my mind

A game I’ve played for hours, but which keeps opening new rooms in my mind
Did I already sink more than 60 hours into this environmental puzzle mansion-builder last year? Yes. Could I take my existing purchase and perhaps find a way to make it playable on-the-go from a mobile device by using a cloud service? Yeah. But do I regret having a fresh digital copy of the game on my $450 glorified tablet? No. It is still great fun.
Did I already sink more than 60 hours into this environmental puzzle mansion-builder last year? Yes. Could I take my existing purchase and perhaps find a way to make it playable on-the-go from a mobile device by using a cloud service? Yeah. But do I regret having a fresh digital copy of the game on my $450 glorified tablet? No. It is still great fun.
Sometimes the most direct path to what you want is to destroy everything
I would say it’s the best Nintendo platformer since Kirby and the Forgotten Land? There’s a balance here between mindless button mashing to punch away all the destructible terrain and some thinking in trying to solve environmental puzzles.
My one major complaint is that the boss battles into the third main level have been ludicrously short and straightforward, although my latest encounter battling a monster on a mine cart was a step above the rest.
Television’s greatest experiment tests whether I feel as old as Colby
In that strange space of having one remote job and one child at daycare, I was able to catch up on dozens of seasons of this reality show. This truly would be the season to test whether that time investment was worth it, as it brought contestants back from the first season back in 2000 through the latest season. So far, it has been great and now I feel a great kinship with my reality TV sisters and brothers who are currently leveraging their encyclopedic knowledge of Bachelor & Bachelorette scandals.
A former Survivor contestant crafts a pretty dark tale about identity and the all-seeing eye of reality TV
Coinciding with a return to a Survivor era of my life, I received this book a couple months into 2025 after pre-ordering it last year. I rarely pre-order books, but Stephen Fishbach promised me more “Blood in the Clocktower” YouTube videos if I did that, but as the show that popularized him taught me: trust nobody.
I can praise Escape! as being a page-turner. Fischbach commits to escalation of plot and introduces a varied enough cast of characters with potential arcs you’ll want to see close out, much like Survivor does. He has flashes of damn good writing, particularly in the final act when his characters are really pushed into moments of existential reflection.
But it’s important to see this as something of an absurdist plot and I wonder how it will play to people who haven’t been following pop culture discussion of “the edit” or even to fans of reality TV that don’t follow survival shows. At times it feels like Fishbach gave in to a thought exercise and the conclusion feels like something unearthed rather than purposefully crafted. Still, a good airplane read, as I made significant progress on my five-hour flight from California to North Carolina.
Because of a joke I made to a Discord server, I am now compelled to listen to Soundgarden’s “Spoonman,” as well.
I woke up and I really did feel the need to listen to some Jesus Chris Superstar songs, which is eerie, given the timing. When I first started dating Erin, the theater company she worked for was putting on a staging of JCS around Easter time and that’s how I became familiar with the music.
Anyway, Roofman, the movie, was kind of flat to me. Just like….a straightforward look at how this real-life criminal played by Channing Tatum lived kind of a boring existence while creating felonies against the corporation of Toys ‘R Us. And, hey, I’m sure the shareholders of Toys ‘R Us are not sympathetic victims, but the movie in 2026 doesn’t provide the same righteous defense of noble criminality as if he were ripping off Jeff Bezos. Clearly not what the movie cared about, but it’s how my mind works.
Said mind wandered and I started looking at Letterboxd before the movie ended, which “spoiled” the fact that “Roofman” is based on a true story.
They cut out the entire part where the Roofman had to leave the Toys ‘R Us Store and live in an abandoned Circuit City, which I think would have been more of an interesting commentary on our life and times.

Mission: Impossible – The Final Reckoning (2025)
Logged on Letterboxd
Ethan Hunt is a confounding character to me. Plucked from a trilogy which kept his individuality at the forefront, he instead became an avatar of heroics working on behalf of institutions that have proven themselves to be dens of snakes and vipers.
That cognitive dissonance reached a successful peak for me with Fallout, which sincerely made the case why Ethan was Very Important despite what people like me might think about individual agents taking on the mandate of heaven. And then came this duology, which now has the Ethan Hunt character singularly focused on playing out his tropes, like some sort of cyborg golem. He must put his own life at risk. He must put the whole world at risk. If his closest lady friend is killed, he must immediately imprint on the closest beautiful woman in his orbit and project onto her all his motivation for saving “the world.”
Dead Reckoning had me sneering at what they were doing with this aging husk of a man, wrapped within a science fiction story that reduced the more complex villainy of Solomon Lane to a big, broad cartoon villain in the form of The Entity and its henchman Gabriel. But Final Wreck, as we may appropriately shorthand, at least has the benefit of having already crossed the rubicon with the last entry. We are in full-on late-Tom-Clancy, paranoid conspiracy nuclear war thriller, having long ago left behind the more contained spy thrillers akin to John Le Carre.
As a result, I felt like the setpieces paired with a musical score that is lifting from multiple eras of MI was creating a sort of choreographed performance. There was tension and sentimentality and some rumination on mortality. The stakes became so high that they were abstract, leading me to the only question that matters: Will Ethan Hunt complete the mortally dangerous task in front of him? Final Wreck became a circus act; high-wire trapeze and jumping through flaming hoops.
In committing to a more honest acknowledgment of what this franchise became, it was marginally more successful than the seventh movie. I walked away feeling like it was worth the price of admission.
That said, it still treated me like an absolute child idiot with that amount of narration and ham-handed exposition for franchise lore. Three stars.
Hover over or tap on each thumbnail to read about my experience. (Scroll for longer text).

“Wuthering Heights” (1847) written by Emily Bronte
I feel like I was told this would not be the stodgy 19th century romance that I expected, but I was still surprised at how much Bronte was committed to writing bad people who do bad things.
I do think my experience was helped by still finding ounces of sympathy for Heathcliff, Catherine the elder, and all of them. Even Joseph. Bronte excelled at setting up the internal motivations and the traumatic experiences that built these people up act as they do.
I was a little harangued by the narration model and I didn’t care to see the world through Lockwood’s eyes at the beginning. Thankfully, the narrator MVP is Nelly Dean, who I think should have started and ended the whole thing.

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Challenge: Engage in criticism of this game without mentioning “windows” or “voice acting.”
Legends Z-A excels as a prototype of the new kind of Pokemon city we could get. Sidequests integrated with the city. Imagine if modern cities had locations like the museum, the sewers, the abandoned laboratory and some – some – of the key wild areas.
The Battle Royale is initially an extremely compelling gameplay loop, working alongside the new battle system to create a sort of mini-stealth hunt-and-deploy tactics game. Unfortunately, LZA does not want to put in the time to keep this compelling for more than 30% of the game, so it eventually becomes a barrier to progress rather than an end unto itself. Still, I want a version of this real-time system to return.
On the whole, this does not reach the revelatory heights of Legends: Arceus. Limiting you to Lumiose shouldn’t be a main part of the reason, but the limitation is felt due to the initial lack of wild areas. Imagine if there were unique Pokemon and battles to be found in the museum, the old building, Quasartico, etcetera. But the wild areas are the limits of ingenuity for this game.
Still, if you’re a Pokemon fan who’s been enjoying the Switch era and not a weirdo who gets personally enraged whenever the Nostalgia Factory fails to hold up a mirror to your imagination and clone whatever $300 million production budget chimera you’re imagining, then Legends Z-A is worth your time. There are great Pokemon to find, a fun new battle system to engage in, and some discussion to be had about the dangers of nostalgia.
Also, I don’t care about windows. I hope the windows in Gen 10 are even worse.