The Self-Illuminating Monotony of Papers, Please

I finally got around to playing this classic that had been sitting in my Steam library for a few months. What proceeded was a strangely compelling four hours of gameplay.

The scary thing about Papers, Please is how much the grind lulls you into just following orders. Even knowing this is something of a morality simulator, the need to just make a few bucks immediately drove me to compromise. The game may have taught me more about myself than I wanted to know.

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